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April 8, 2009
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:iconhipe-0:
Hi,

exercice:

this is a glass material study.
I found almost the same effect on the internet and tried to reproduce it using blender.

The logo is a RSS symbol for internet.

what I learned :
- I used 8 different materials in total. (bevels are surprisingly almost black)
- I used a white empty background and black horizontal bars on the left hand side (out of view from camera) for them to reflect onto the glass
- I used the 'translucency filtering' on the blue to intensify color
- 2 soft lights, one at the front, the other at the back, this one makes for the blue tint on the floor
- floor is a quad in 'shadow only' mode. An alpha gradient was used for edge fade-off

it took me 3 hours for scene setup and
30 min of rendering

hoping that you'll like it.

Hippo
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:icontungjty:
so cool ^^
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:iconday-traders:
~day-traders Dec 13, 2011  Student Digital Artist
:wow: fantastic
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:iconwhiskeybonbon:
looks cool *-*
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:iconwhiskeybonbon:
you're very welcome :3
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:iconnucularman:
*nucularman Apr 8, 2009  Professional Digital Artist
really great :)
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:iconhipe-0:
I'm glad you liked it
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